Xbox Laying Off 3,200 and Dropping 4 Studios in ‘Reset’ of Microsoft’s Games Strategy

Xbox is doing a “reset,” but can it reboot the business? Microsoft’s gaming brand cut 1,600 employees on Monday, with an additional round of layoffs expected before June 2027 , according to an employee memo from Xbox CEO Asha Sharma. The layoffs are part of a massive restructuring by Microsoft, which is cutting about 2.1% of its total workforce, or roughly 4,800 employees. Approximately 350 people affected are from four gaming studios that Xbox plans to offload to outside management: Compulsion Games, Double Fine, Ninja Theory and Undead Labs, all of which were bought within the last eight years. A fifth, Arkane Studios in France, could also be sold or spun off. Sharma, who took over Microsoft’s gaming division in February, said in her statement that Xbox’s business operation is “not healthy,” that costs are too high and the customer base too low. She said Game Pass — a monthly subscription that provides access to Xbox’s collection of games — and the company’s in-house portfolio of games has not grown fast enough. Over the past few months, Sharma seemed to acknowledge Xbox’s weaknesses and pushed changes to address them, including lowering the price of the subscription service. Xbox has had a tumultuous history, rising to dominate earlier console generations before falling to Sony and Nintendo in the last decade. The original Xbox console launched on Nov. 15, 2001, to compete with Sony’s PlayStation 2 and the Nintendo GameCube. While Xbox console sales were at or near No. 1 in the US during the Xbox 360 era in the early 2010s, by the prior and current console generation defined by the Xbox Series X and PS5, Sony’s PlayStation is now the global market leader , accounting for nearly half of all sales, with Nintendo’s Switch at 27% and Xbox at 23%. What happened to Xbox In a video titled ” How Things Got So Bad at Xbox ,” Bloomberg reporter Jason Schreier argues that Xbox’s current turmoil is the result of inconsistent strategy, shifting priorities and a late-stage push for profitability after massive spending. Schreier traces Xbox’s decline from a console-first business to a sprawling, internally conflicted organization with hardware, software, subscriptions and studios pulling in different directions, not to mention expensive acquisitions. Microsoft’s $68.7 billion purchase of Activision Blizzard in October 2023 — the largest acquisition ever in the video game industry — was followed by repeated Xbox layoffs and the cancellation of games . In a Bloomberg Live interview last month, Sharma said that Xbox had grown too broad and complex, and was looking to reset the business by focusing on core priorities and long-term sustainability. Sharma said the company needed to look at how it’s investing, how it’s prioritizing change and how it’s operating to return to growth. In what appeared to be an effort to reassure investors and partners, she called Activision and other studios “incredible assets” and said Xbox will continue to invest in them. Yet analysts see the sudden cuts and jettisoning of well-known studios as an attack on the Xbox institution that it will be difficult to recover from — if it does at all. With this move, Microsoft is slashing and burning 25 years of creativity, infrastructure, and goodwill, said Amanda Farough and Mike Futter, game developers and industry analysts who host the Virtual Economy podcast. The message Xbox executives Asha Sharma, Xbox chief content officer Matt Booty, and Xbox chief strategy officer Matthew Ball are sending is clear: do not buy an Xbox. “The rapid deaccessioning of Double Fine, Compulsion, and Undead Labs appears haphazard. The threat to Arkane Lyon communicates a failure of strategy and a reminder that neither Sharma nor Ball understand the industry,” Farough said. “The layoffs at Obsidian, a studio that released two fantastic games (Avowed and The Outer Worlds 2) within a single year cements the clumsiness of the “strategy.”” Divesting from studios and enacting layoffs makes i

Sumber: CNET

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